Category C: Control Your Movement
Welcome to Category C — this is where you start flying on your own. Your instructors shift from hands-on assistance to close observation, and you take full control of your freefall and canopy flight.
Category C consists of two jumps. The first (C1) is typically with two instructors — often called the "release jump" because your instructors will let go of you in freefall, allowing you to fly independently. Many students don't even notice it happened! The second jump (C2) is made with a single instructor, after you've successfully demonstrated your readiness and safety to do so. With this freedom comes a new rule — and more responsibility for your own decision-making.
What You'll Demonstrate in Category C
- Maintain stability after instructors release their grips
- Use altitude awareness to make independent decisions
- Recover from an unstable position using the "roll out of bed" technique
- Demonstrate awareness of your position relative to instructors
- Calculate and understand your wing loading
- Adjust your landing pattern for wind conditions
- Identify and avoid sources of turbulence
Section 1: Exit and Freefall
The Rule Change: Your Decision-Making Checklist
In Categories A and B, the rule was simple: if your instructors weren't holding onto you, pull immediately. That rule changes now.
Since you've demonstrated awareness and stability, your instructors may release you in freefall. If you ever feel out of control, use this checklist:
1. Am I Altitude Aware?
If you've lost sight of your altimeter, can't determine your altitude, or are at/below your pull altitude — deploy your parachute immediately per your pull priorities.
If you're above your pull altitude, proceed to question 2.
2. Am I In Control?
This is a judgment call, but your stability mantra helps: Heading, Altitude, Arch, Legs, Relax.
As a guideline: a turn of 360° in 6 or more seconds is not considered out of control. If you feel out of control and things aren't improving, deploy your parachute. It's always the fastest way to regain control.
Alternate Freefall Reference Points
📝 Note: This information was previously included in the USPA Skydiver's Information Manual but has been removed in recent updates. We believe it's still valuable for building altitude awareness.
Your altimeter is your primary altitude tool, but you can develop backup reference points to enhance situational awareness:
- Cloud Base: On the ride to altitude, note the cloud base altitude. In freefall, passing through or near clouds can serve as a visual altitude marker.
- Ground Object Sizing: With practice, you'll estimate altitude by how large ground objects appear. Cars, buildings, and roads grow noticeably as you descend — this becomes a subconscious gauge over time.
These aren't replacements for checking your altimeter every 5 seconds, but they add another layer of awareness.
Recovery from an Unstable Position: "Roll Out of Bed"
If you find yourself back-to-earth above your pull altitude, here's how to recover:
- Check your altitude, relax, arch (push your hips toward the sky), and hold it.
- Look toward the ground to either the right or left and bring the arm on that side across your chest.
- As your body rolls in that direction and you face the ground, immediately return to neutral body position.
- Check your altitude.
⚠️ Remember your pull priorities: Deploy at or above your pull altitude, even if you're on your back, spinning, or tumbling. Never sacrifice altitude trying to regain stability.
Interpreting Visual Cues from Your Instructors
Once your instructors release their grips, their position relative to you provides immediate feedback:
- Instructors in front of you: You're likely moving backward. Extend your legs more until you feel wind on your shins and toes.
- Instructors below you: You're falling slower than them. Keep your chin up and arch more.
- You're turning: Counter it immediately and identify the cause — usually asymmetry in your legs or arms. You may feel your instructor "bumping" you to help maintain heading.
- Turned past 90°: Establish a new heading reference point on the ground rather than fighting back to your original heading.
Section 2: Canopy Flight
Understanding Wing Loading
Wing loading directly affects how your parachute flies. It's calculated by dividing your exit weight (body weight + gear) by your canopy's square footage.
The formula:
Estimating your exit weight:
For example, if you weigh 185 lbs, your exit weight is approximately 215 lbs.
Wing Loading Examples:
| Body Weight | Exit Weight | Canopy Size | Wing Loading |
|---|---|---|---|
| 135 lbs | 165 lbs | 200 sq ft | 0.83:1 |
| 160 lbs | 190 lbs | 240 sq ft | 0.79:1 |
| 185 lbs | 215 lbs | 280 sq ft | 0.77:1 |
| 185 lbs | 215 lbs | 190 sq ft | 1.13:1 |
Student canopies are typically sized to achieve a wing loading around 0.7 to 0.9 — forgiving enough to allow for learning while still flying predictably. Notice the first three examples fall in this range. The fourth example (same 185 lb person on a 190 sq ft canopy) shows why downsizing too quickly is risky — that 1.13 wing loading flies significantly faster and is less forgiving of mistakes.
Why does a smaller canopy fly faster and respond quicker?
As canopy size decreases, so does line length. Shorter lines mean the pendulum effect (you swinging under the canopy) happens faster when you give input. There's also less fabric creating drag, so the canopy moves through the air more quickly.
- Higher wing loading (Jumper B): Faster forward speed, quicker turns, steeper descent. Requires more precise flare technique — and if something goes wrong, malfunctions tend to be more violent.
- Lower wing loading (Jumper A): Slower, more forgiving flight. More affected by wind, but more margin for error on landing and during malfunctions.
Manufacturer recommendations: Each canopy manufacturer publishes suggested exit weights for their models. These recommendations exist for a reason — jumping a canopy outside its recommended range increases risk, especially as you're learning.
💡 Calculate yours: Add ~30 lbs to your body weight for gear, then divide by your canopy size (noted in your logbook).
Recognizing and Avoiding Turbulence
Turbulence is disturbed air that can affect your canopy's flight. The best strategy is avoidance.
Types of Turbulence:
- Mechanical Turbulence: Caused by wind flowing over obstacles (buildings, trees, hangars). Expect turbulence 10-20x the obstacle's height on the downwind side.
- Convective Turbulence: Rising warm air and sinking cool air, common on sunny days over heat-absorbing surfaces like asphalt or plowed fields.
- Wake Turbulence: Disturbed air behind aircraft or other canopies. If you're too close behind and above another parachute, your canopy can collapse.
- Wind Shear: A sudden change in wind speed or direction between altitudes, often felt as unexpected bumpiness during canopy flight.
If you encounter turbulence: Fly at full flight, use smooth toggle inputs, and be prepared for a hard landing with a PLF.
The Flight Cycle: What's New
In Category B, you learned about the flight cycle — your canopy's response to any input until it returns to stable flight.
Here's what's new: gusty or turbulent winds can trigger a flight cycle unexpectedly, causing your canopy to dive just before you flare. If this happens, your flare will be less effective unless you respond forcefully.
🎯 Category C Drill: You'll practice a flight-cycle drill to recognize this dynamic and execute a strong, corrective flare.
Adjusting Your Landing Pattern for Wind
The shape of your landing pattern changes with wind strength. Understanding why helps you adapt on the fly.
In light winds: Your pattern will be wider and more square-shaped. You'll cover ground at a predictable rate in all directions.
In stronger winds:
- Downwind leg gets longer — the wind pushes you, so you cover more ground
- Base and final legs get shorter — you're flying into or across the wind, so you cover less ground
- Holding area moves upwind and feels narrower — you need to start further upwind to compensate for drift
Your instructor will help you read conditions and adjust, but start noticing how wind affects your ground track. This awareness becomes second nature with practice.
The Base-to-Final Turn: Why It's the Most Hazardous
The turn from base to final approach is when collision risk is highest. Here's why:
Imagine two jumpers — one flying a left-hand pattern, one flying a right-hand pattern. As they both turn onto final, they're turning toward each other while simultaneously getting closer to the ground. Less altitude means less time to react.
This is why clear turns matter. Always look before you turn, maintain separation from other canopies, and fly predictably.
⚠️ Downwind Landings vs. Low Turns: If you're on final approach heading downwind or crosswind, never attempt a low turn. Continue straight, flare at normal altitude, and prepare for a PLF. A low turn near the ground violates your primary landing priority and causes serious injuries.
Continuous vs. Staged Flares
You may notice experienced jumpers landing differently than you've been taught.
- Continuous flare: One smooth motion from full flight to full flare (~3 seconds). This is what most students use.
- Staged flare: A two-part motion — pause partway to let the canopy level out, then finish. Requires more precise timing.
Both convert forward speed into lift. For now, focus on your continuous flare. You'll learn the staged technique in Category E.
Section 3: Emergency Procedures
Aircraft Emergency: Rule Change
A key change for Category C: if you need to bail out of the aircraft above 3,000 feet, you can now use your main canopy for deployment.
Below 3,000 feet, follow your instructor's guidance — you may need to use your reserve.
Off-DZ Landings
If landing off the dropzone becomes unavoidable:
Plan Ahead: Use the "halfway down, halfway back" rule from Category A. By 2,500 feet — your decision altitude — commit to either making it back or landing in an alternate area.
Scan Continuously: Check your intended landing area every 500 feet for hazards. Below 500 feet, keep your eyes moving — the ground comes up fast.
Transfer Your Pattern: If conditions allow, set up a normal landing pattern in your alternate area. Predictability still matters, even off-field.
Landing Priorities Still Apply:
- Wings level, flying straight
- Land in a clear, open area
- Flare and prepare for a PLF
After Landing: Be a good ambassador. Be polite to property owners, leave gates as you found them, don't disturb livestock or crops. Contact the dropzone as soon as possible with your status and location.
High-Wind Landings
In moderate to high winds, if your canopy doesn't collapse quickly after landing, immediately pull in one toggle and steering line hand over hand to deflate it. Move toward the canopy to reduce line tension and get around it so the wind can't reinflate it.
If the canopy starts dragging you and you can't collapse it, cut away — especially if you're injured.
Section 4: Equipment
Learning What to Look For
In Category C, your instructor will begin walking you through the pre-flight equipment check — explaining what they're inspecting and why. You're not expected to perform these checks yourself yet; that starts in Category D. For now, pay attention and ask questions.
The check follows a consistent pattern: back of the rig first, then front, always working top to bottom. Your instructor will show you how to verify the reserve and main pins are secure, confirm the AAD is turned on, check that the three-ring system and RSL are routed correctly, and ensure all handles are in place.
Understanding why each item matters will make it easier when you start doing checks yourself next category.
Don't forget the basics: It's easy to get so focused on the rig that you overlook personal items. Before you gear up, check:
- Shoes tied (no hooks that could snag)
- Helmet adjusted and buckled
- Altimeter set to zero
- Goggles clean and snug
- Gloves if needed
The AAD: Your Automatic Activation Device is a backup that deploys your reserve if you're still in freefall below a preset altitude. You'll learn more about how it works in Category D.
Section 5: Rules & Regulations
Student Gear Requirements
Until you earn your A-License, USPA Basic Safety Requirements mandate:
- Rigid helmet
- Visual altimeter
- Functional AAD (meeting manufacturer service schedule)
- RSL (Reserve Static Line)
- Ram-air main canopy suitable for students
- Steerable reserve appropriate for your weight
- Ripcord-activated or BOC throw-out pilot chute
Packing Regulations
The FAA regulates parachute packing through certified riggers — the professionals who inspect, maintain, and pack reserve parachutes.
- Reserve: Must be packed by an FAA-certified rigger within the last 180 days. The rigger records the repack date on the data card and affixes a seal over the reserve pin.
- Main: Also requires repacking every 180 days, but can be packed by a rigger, someone under rigger supervision, or the jumper.
Additional Resources
Need to review or go deeper? These resources can help:
- Mastering the Parachute Landing Fall (PLF) — The skill that protects you on every landing
- How to Read Runway Headings — Instant orientation at any dropzone
- Review Category A — Including the "halfway down, halfway back" rule for alternate landing areas
Ready to Test Your Knowledge?
The Category C quiz covers independent freefall, wing loading, turbulence, emergency procedures, and equipment checks.
Take the Category C QuizFrequently Asked Questions
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First, don't panic — this is normal. Counter the turn by checking your body position (Heading, Altitude, Arch, Legs, Relax). The cause is usually asymmetry in your arms or legs. If you turn past 90°, establish a new heading reference rather than fighting back to the original one. Your instructors are nearby and may "bump" you to help correct.
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Use the guideline: a turn of 360° in 6 or more seconds is not considered out of control. If you feel the situation is getting worse rather than better, deploy. Your parachute is always the fastest way to regain control.
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Decision altitude (2,500 ft): decide if canopy is landable, commit to emergency procedures or alternate landing area
Hard deck (1,000 ft): below this, pull reserve without cutting away
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se the "halfway down, halfway back" rule. At 2,500 feet, if you're not past the halfway point on the ground, commit to an alternate landing area rather than fighting to get back.